Last week Sony Interactive Entertainment held an event in the PlayStation Theatre, Times Square New York, where the company set out to unveil their plans for the future. Gathered in the Times Square Theatre, the audience sat awaiting news of the next stage in the evolution of the interactive entertainment medium. Soon a spotlight rose, illuminating keynote speaker Andrew House, the President and Global CEO for Sony Interactive Entertainment.
Before moving on the focal point of the meeting, Andrew House briefly reflected upon the launch of the original PS4, Sony’s games console which saw its debut three years ago. The release of the original PS4 saw the console met with an array of content and marked the start of this generation of console gaming. Boasting a host of exclusive content, features and diverse range of titles, Sony’s PS4 console found substantial worldwide success.
The globetrotting blockbuster series Uncharted and football favourite Fifa have both found homes on the PS4. In the brief time the console has occupied shelf space beside living room televisions the PS4 may has seen significant growth; in fact, the PS4 saw 40 million units worth of worldwide growth since its release. The global success of the PS4 has contributed to an increase in the number of console gamers and participated in a prolific generation of console gaming.
Therefore, it may come with little surprise Sony Interactive Entertainment may seek to continually improve their gaming powerhouse. As Andrew House’s continues through his presentation he makes several announcements which may have sent ripples of intrigue throughout the games industry. Andrew House’s first announcement came in the form of a slimmer, sleeker PS4 model which aims to condense the original PS4 into a console 30% smaller. Aptly titled the PS4 Slim, Sony’s aim with this latest console is to provide an affordable option for gamers who have yet to make the leap to the current generation of console gaming.
As Andrew House’s presentation continued, he surprised audiences with the second console unveiling of the evening. Branded as the PS4 Pro, Sony aims to take advantage of 4K and HDR technology, allowing this console to achieve superior visuals. The PS4 Pro boasts a host of hardware updates which may allow for vibrant visuals which push the threshold of what this generation is capable of. Gamers who may already own a 4K television set may find this option ideal as it takes full advantage of the a 4K television’s high fidelity display. What this means for the games itself is audiences may see an increase in titles featuring greater levels of detail and realism.
Sony consoles may be known for their extensive library of games or their user-friendly interface, yet with the announcement of these new models Sony Entertainment may further extend the reach of their home console. Existing PS4 owners may already be familiar with the hours of enjoyment a multi-purpose console may provide. As a result, Sony may be targeting their new console at individuals who have yet to make the leap to this generation of console, providing them an affordable (or premium) option to join the community of gamers.
Sony aims to roll out both consoles this year, with the PS4 Slim model releasing this month; the 500 GB and 1TB models releasing the 16th and 29th September respectively. However, those looking to order the PS4 Pro may have to wait a little longer as Sony aims to release this console in November. This late year release may see Sony’s new PS4 consoles on many Christmas wish lists.
How may the release of Sony’s new consoles change the current landscape of video games?