Continuing their lengthy career in video game development, Codemasters is poised to make their return to the medium. The British video game developer aims to released Dirt 4, continuing the groundwork set by the Colin McRae Rally series. With a mission to become the “world’s leading racing games developer”, Codemasters employed the talents of World Rally Championship driver Colin McRae to help bring his experience to the development of the series. Soon, a series of rally racing games were released with Colin McRae name in the title. Colin McRae seemed to work closely with the Codemasters as an advisor and The Colin McRae Rally series saw its debut in 1998, releasing for the original Sony PlayStation and Microsoft Windows.
The series seemed to place a focus on rally simulation as the developers strove to create realistic racing conditions, cars and tracks. The original Colin McRae title featured several international rallies for players to participate in, ranging from New Zealand to Greece rally courses. With Colin McRae’s release, Codemasters seemed to have found the core framework, which may go on to define the race series Dirt. Before long, Colin McRae and Codemasters’ racing series found a home on several consoles over the years, from PlayStation 2 to Xbox 360. However, late 2007 the series adopted the subtitle Dirt, marking a shift for the series as it entered the modern era of interactive media. Colin McRae: Dirt, or simply Dirt, aimed to feature enhanced graphics, improved audio and an overhauled physics engine. Continuing the tradition of the off-road World Rally Championships, Dirt became the developer’s flagship off-road racing series.
With Dirt 4 aiming to land on shelves worldwide this week, it may be time to take a closer look the latest release in the series. Dirt 4 aims to introduce a new feature, which Codemasters claim may change the way players experience this next World Rally Championship. Known as Your Stage, Codemasters aim to grant a greater level of control to players by letting them generate their own off-road rally routes. This may let players create personalised stages and share them with friends to play. In addition to giving players the tools to create their own stages, Dirt 4 aims to adopt the familiar traits of its predecessors while expanding the features on offer.
Dirt 4 aims to recreate the realism of rally racing by implementing wear and tear to vehicles and giving players the tools to tune their vehicles for optimum performance. Each adrenaline pumping race aims to feature several international locations, featuring an abundance of routes, and a vast catalogue of cars with which to explore them. Mitsubishi, Ford, Subaru and more fill the roster of 50+ cars, each offering a unique driving experience. Between the ample selection of cars and tracks, Codemasters have also created several game modes for players to test their ability or to simply have fun with. The mode Joyride offers challenges which may be taken with friends while Career Mode gives players the freedom to create their own driver, gain sponsors and build a team as they compete for rewards.
The return of Dirt marks the continuation of the Colin McRae series, which debuted in 1998. Since this inception, it seems the spirit of the franchise has continued through several decades and generations of iteration leading to the release of Dirt 4. Codemasters aim to learn from their previous rally titles while innovating and presenting their largest off-road package to date with Dirt 4. Whether challenging friends to a World Rallycross Championship or opting for a personal story with Career mode, Dirt 4 aims to offer an authentic rally simulation game, which may please any fan of the genre.
How does Dirt 4 aim to provide an authentic rally experience in the spirit of the Colin McRae series?